Here's a feed of edits to the Richmond Pinball Map going back to 2019.
Apr 02, 2025
"Fizzmo eject has been tweaked and should hit the orbit every time. Email dan@tiptoppinball.com for fastest possible response for any issues." Dungeons & Dragons: The Tyrant's Eye (Premium) (Stern, 2025)
Dungeons & Dragons: The Tyrant's Eye (Premium) (Stern, 2025)
added to
Final Gravity Brewing
in Henrico
by
dwfarrell
Apr 02, 2025
Dungeons & Dragons: The Tyrant's Eye (Pro) (Stern, 2025)
removed from
Final Gravity Brewing
in Henrico
by
dwfarrell
Apr 02, 2025
"Thanks for the notification! I was able to dial in the Fizzmo shot and got it to hit the orbit 49/50 times. I also tweaked the power on the trough eject and couldn't get it to become stuck after many attempts.
For the quickest problem resolution please email dan@tiptoppinball.com for locations where I am the operator. Thanks!
Note: I had forgotten to change this to D&D premium on pinball map during installation (the pro was at this location originally). Your comment may not show on the new game but rest assured it has been heard and handled." Dungeons & Dragons: The Tyrant's Eye (Pro) (Stern, 2025)
"Also, the ball occasionally fails to be fully kicked out into the plunger lane. The ball will get stuck halfway out, requiring a slight nudge to get it to sit ready for plunge." Dungeons & Dragons: The Tyrant's Eye (Pro) (Stern, 2025)
"It seems the kick out from Fizmo's needs adjustment. The ball is launched to above the upper flipper but at too harsh an angle or too fast that is ricochets off the side of the lane and back across the play field chaotically instead of up into the right orbit slightly to set up a shot with the upper flipper (as demonstrated in the game release trailer and other review videos)." Dungeons & Dragons: The Tyrant's Eye (Pro) (Stern, 2025)
"Runs a beta code, which means that some things might not work as expected, but still fun to play; no physical issues were found." Star Wars Episode 1 (Williams, 1999)
"Ball launch was week. Maybe launched all the way around twice, but otherwise always landed in the pops.
Upper right flipper seemed slightly weak. Could do loops but never could get it to go up the lock ramp.
Kickback light in left outlane needs replaced but kickback itself worked fine.
Overall played well." The Getaway: High Speed II (Williams, 1992)
"Leans right. No tilt bob. Optimus registers sometimes.
(What others have said; just confirming it's still like that)
But for the cheap freeplay at this place, it was fun while passing through town." Transformers (Pro) (Stern, 2011)