"Magnet in front of Doc Ock (on right side of field) is protruding enough above the playfield to cause the ball to jump up & not enter the saucer when shooting Doc Ock. Other than that, a dirty playfield, & no lights working in the backglass, it plays well." Spider-Man
"Upper flipper fixed. New EOS switch and coil stop and she’s flipping great!" The Addams Family
in
by
Bay78
Jan 03, 2020
"Start button stubborn, have to press repeatedly or hard to work" Space Shuttle
in
by
bluejaywpg
Jan 03, 2020
"Upper right flipper weak, almost impossible to shoot ramp" The Addams Family
in
by
bluejaywpg
Dec 28, 2019
"Left flipper cabinet switch was sticking, causing flipper to occasionally stick up. Switch replaced, game tested multiple times and playing well" Taxi
"Flipper not observed sticking on December 26 but ball did not register in the trough on a couple or so occasions on December 25 & 26. Had to flip repeatedly for it to eventually register." Taxi
"(this may have been a fluke, but...) started multiball, locked second ball, but third ball did not kick out; didn't see anything in trough, and was forced to tilt out. game occasionally fails to register drains until nudged. trough switches may need to be checked out..." Hook
"mostly playing well, but left inlane is stiff and can get balls stuck behind it (esp. on ramp returns), requiring a slight shake to let the ball roll through; additionally it does not always register fast balls rolling through. left Whiplash target in bad shape." Iron Man
"both slingshots seem to be very under-sensitive; only very fast impacts seem to set them off while most others bounce off like they were dead rubber." Guardians of the Galaxy (Pro)
"Could not replicate switch issue. Skill shot kicker has been welded and has to be positioned a certain way to work. Need a new weld mount to fix. Looking for one currently. But still very playable" Hook
"ball occasionally gets stuck behind the thin replacement drop target, requiring the game to be opened up to set it free. bottom two comet ramp arrow lights are out, making it difficult to tell if the ramp is lit. ramp exit switch seems to be back to not registering balls coming thru the ramp." Comet
"in addition to drop target issue in below comment, skillshot lane kicker (below the "skee-ball" holes) is having trouble kicking the ball into play." Hook
"figured out why the ramp value skyrockets - whenever the topmost pirate drop target is down, it repeatedly registers as hit; since drops jack up the ramp's value, this causes it to reach its max of 15M after a few seconds." Hook
"center shot confirmed to work normally again for mode starts. right ramp seems to not register shots about half the time - slow balls less likely to register, fast balls more likely. (maybe this is intended behaviour, who knows)" Elvira's House of Horrors (Premium)